Sunday, 8 July 2012

Zondle mobile - performance preview - Space Destroyer game

This video introduces the final game that we are developing for the initial release of the new zondle mobile app.  It illustrates the speed improvements that we have made.

The mobile app supports openGL rendering and full GPU accelleration.  This game uses particle systems and physics to create a modern take on an arcade classic.  Performance seems to be just as good on Android devices and is smooth on iPhone as well as iPad.